New Flex 4 theme: OrangeCandy – built using Flash Catalyst Beta 2
I have been working on this theme for an app that I am building. Just thought I’d share it here. The theme was entirely drawn in Flash Catalyst using the drawing tools. This theme is inspired by Adobe Scope Skins & the kingnare theme with a dash of orange to it!
Known Issues:
- TextInput accepts multiple lines
- MouseWheel does not work for the list
Please note that this is work in progress. I will keep updating the FXP as I make more changes.








October 19, 2009 - 6:17 pm
Like the idea a lot!
October 19, 2009 - 6:20 pm
Thanks, Tom. Still work in progress, needs a lot of refinement.
October 19, 2009 - 8:50 pm
Nice skin, I was gonna release one just like this, but you beat me. Anyway, I’ll try making other components.
October 19, 2009 - 8:53 pm
Looks Good. I like how things feel really light weight!
Check out this to help you get around the annoying scroll bug for firefox mac!
http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x/
October 19, 2009 - 10:07 pm
Thanks a lot, Patrick.
October 19, 2009 - 10:13 pm
I just see a black box in the center and ‘Error #2032′ in the bottom left? (Flash 10.0.32.18, FF 3.5.5, Ubuntu 9.1)
October 19, 2009 - 10:17 pm
Adam:
Are you seeing this after downloading and running the FXP? Could you also try using the .FXPL?
Thanks
Harish
October 21, 2009 - 2:34 pm
Nice Skinz… To solve one of your ‘known issues’ check this… Easy to use, drag/drop + one line of ’scary’ code, (commercial) component for dead mousewheel… @ http://www.zillizi.com
October 21, 2009 - 8:39 pm
IT would be great to have an exchange for these somewhere on the internet (entrepreneurs, where are you???)
Great work!
October 28, 2009 - 1:03 pm
Thanks, Duane.
January 8, 2010 - 10:25 pm
Great skin. Can it be used in Flex? If so, how?
Thanks, Jacome.
January 10, 2010 - 11:30 am
@Jacome: This works with Flex 4 / Flash Builder 4. Just import the .FXP file into Flash Builder Beta.
January 11, 2010 - 12:39 pm
for textinput issue, you can put lineBreak=”explicit” on textDisplay (textinput’s skinpart)